Hello hello! I hope everybody is having a relatively stress-free day and enjoying the gorgeous weather!
Darina and Irving present to your attention their long-anticipated project: the Real Life game or, the game of real life –choice is yours. Some of you might be slightly disappointed by the lack of an actual game simulation but the fact of the matter is, the point is sent across by simply presenting the thrilling trailer. In actuality, a lot of us have to admit that trailers usually exaggerate the “coolness” of whatever they present. For that reason, we are oh-so-slightly poking fun at the way trailers, in particular the ones for games, are made. We used Gamers Theory as our main text and explored the coming together of the gaming and real world.
Please feel free to comment/critique. In fact, your opinion is much wanted and appreciated!
9 April 2010 · 1.15 pm · by JNakatomo · 2 Comments
EDIT: Blitz just brought a problem with our video’s audio to our attention. We have included the corrected version first here; if you would like to see the EARLIER version that we posted, just scroll down to the second video.
So after overcoming a number of technological setbacks and some major last minute revisions, we’ve finally finished our video project. Our video looks to analyze how the goals and philosophies of Wikipedia and Britannica are represented in the structures and content of their websites, and how well these goals and philosophies mesh with one of the major trends in digital media. We used a combination of screen recordings, still images, and short video clips to creatively accompany our thoughts on the issue. Our goal was to use our visual content to enhance the points in our discussion, rather than distract from them. We used windows movie maker, which, I think it’s fair to say, we have mixed feelings about. But while there were some frustrating moments, the video turned out to be something we’re both pretty proud of. We hope you enjoy it.
[Conversion to a format YouTube is happy with has rendered our movie's image quality awful. I have an aesthetically-pleasing copy on my computer. If you have the opportunity, ASK ME FOR THE GOOD VERSION!]
This blog couldn’t exist without the technological developments that made the personal computer possible. If you’ve ever wondered about the story behind the PC, but didn’t know where to turn, our video is the one for you! To chronicle this history, we created the featurette for a hypothetical film, PARC (an acronym for Xerox’s Palo Alto Research Center.) Through this backdrop, we delved deep into the legendary story behind the birth of the personal computer: from the clandestine exploits of college students, to their legitimization at Xerox, and Steve Jobs’ eventual adoption of their ideas. We originally intended to make a featurette with just the clips of our actors, but felt that this didn’t completely get the message across. Instead, we brought back the format of Friedman & Gilmore Explain It All, which provided light-hearted analysis and commentary on the story line of PARC. Ultimately, we’ve tried to capture the exhilarating ethos of the location and era that gave rise to some of the most significant innovations ever developed.
Hope you enjoy it!
Waldrop, M. Mitchell. The Dream Machine: J. C. R. Licklider and the Revolution That Made Computing Personal. New York: Viking, 2001. Print.
Ratatat. Lex. XL Recordings, 2006. MP3.
The Flaming Lips. Us and Them (featuring Henry Rollins). The Flaming Lips and Stardeath and White Dwarfs with Henry Rollins and Peaches Doing The Dark Side of the Moon. 2009. MP3
Pink Floyd. Money. Dark Side of the Moon. 1973. MP3
Pink Floyd. Any Color You Like. Dark Side of the Moon. 1973. MP3
Tada noise—freesound.org (http://www.freesound.org/samplesViewSingle.php?id=60443)
Here is our video! It’s primarily an exploration of that fuzzy line between “real” and “virtual.” We imagined a few different scenarios (making friends, doing homework, etc.) and wondered how these would play out differently in the virtual world versus the real world. In making this video we realized that it’s very difficult to separate the two worlds–they really are an extension of each other. Even in the case of the person who longs to take on a new identity, the virtual world is really just the place for him to perform that identity ,which in the end is still very much a “real” part of him.
Anyway, we hope this video made you think, or at the very least, LOL.
2 April 2010 · 12.18 am · by jaggerjax · 4 Comments
Alright, so our video is about Wikipedia and its reception by students of the Claremont Colleges. We interviewed students and asked the following questions:
- Can you describe your feelings about Wikipedia in one or two words?
- Do you believe that Wikipedia is a reliable source for general knowledge or trivia?
- Do you think that Wikipedia is reliable enough to be used for scholarly purposes?
After interviewing students, we decided to start off the video with an introduction of Wikipedia, including screenshots (with a lot of Ken Burns Effect usage). We looked for “easy listening” music to accompany the video, and found some techy, bouncy music. The most painful part about editing the video was adding sound clips before adding video clips in iMovie (the audio clips get shortened to the length of the video clip). Okay, Allison wants to talk about the video, so I’ll stop now.
Awesome, my turn. Well, since Jackie pretty much already covered all of the technical aspects of the project, that leaves me with the best part — the editorial! As she pointed out, iMovie is a huge pain to use. Everything about it is set up for the lowest common denomenator of user, which is cool and all and I can respect that but things like auto-cropping music and not letting you click some things and edit others is a little frustrating. I feel like the interface of iMovie was made so simple that it became complex, and as much as I’d like to use Windows Movie Maker, I don’t really like my software crashing every three minutes.
So I guess you gotta pick your battles.
That aside, I really like the final project. Getting the audio in sync with the text/pictures was probably the most challenging aspect aside from struggling with the program’s defaults and restrictions. Also, I have to say, Dan and Diana are absolutely hilarious in the un-cut, but we couldn’t use all of the footage because of the time constraint (which crept up on us much faster than we expected).